During Destiny 1 Machine's Wrath production I worked as the Destination Owner for World Art on Plaguelands. I collaborated with a wide array of artists and other disciplines to make sure that each space in Plaguelands was not only artistically on point, but also met core gameplay and performance needs. Lord's Watch, Giant's Husk and Doomed Sea were some of the locations I worked on directly.
Primary Artistic Collaborators:
World Art - Rusty Durbin, Tyson Allen, Alex May
Palette Art - Rob Adams, Daniel Thiger, Andrew Kreutzer, Ethan Scheu, Sid Moye
Lighting - Mike Poe/Ryan Kamins
Skybox - Mark Goldsworthy