Destiny 2 - EDZ - Sunken Isles

Destiny 2 - EDZ - Sunken Isles

During Destiny 2's production I worked as the Destination Owner for World Art on EDZ. I collaborated with a wide array of artists and other disciplines to make sure that each space in EDZ was not only artistically on point, but also met core gameplay and performance needs. Sunken Isles was one of the locations I worked on directly.

Primary Artistic Collaborators:
World Art - Rob Adams
Palette Art - Daniel Thiger, Andrew Kreutzer, Steve Klipowicz, Ethan Scheu, Aaron Cruz
Lighting - Mike Poe/Ryan Kamins