During Destiny 2's production I worked as the Destination Owner for World Art on EDZ. I collaborated with a wide array of artists and other disciplines to make sure that each space in EDZ was not only artistically on point, but also met core gameplay and performance needs. Winding Cove was one of the locations I worked on directly.
Primary Artistic Collaborators:
World Art - Kevin Debolt
Palette Art - Daniel Thiger, Steve Klipowicz, Ethan Scheu
Lighting - Andrew Baker/Thad Steffen